This is similar to Evaluate, with the difference being that EvaluateNTE does not perform any exception handling
test. As a consequence, the uCalc error handler callback does not handle these exceptions.
This option can speed up evaluations. However, it's important to have a plan for handling exceptions. You can either
mask all exceptions with FPEnvSetExceptionMask or FPEnvToggleExceptionMask, or catch exceptions with your own source
code (such as with try/catch) . If such provisions are not met, floating point exceptions (such as division by 0) , may
cause your program to behave unexpectadly or to terminate abruptly.